Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Psychologically damaged by Flossie Craig's time in the scouts. |
2 |
20 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
24 |
Political manoeuvrings usurp Flossie Craig's position. Gain a Rival. |
3 |
24 |
Became a Merchant (Broker). |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Flossie Craig have been following false teachings! |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Army (Cavalry) with the new title Private. |
7 |
40 |
Flossie Craig is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Returned to Believer (Holy Warrior). |
8 |
44 |
Flossie Craig come into conflict with a splinter group Flossie Craig's own religion which maintains Flossie Craig's version is the wrong one. Gain 1 Rivals. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired. |
9 |
48 |
Gained a contact. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |