Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Flossie Dods's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
A sudden war destroys Flossie Dods's trade routes and contacts, forcing Flossie Dods to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
Refuse to abuse Flossie Dods's position for profit. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Flight (Navy). |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Forced to continue current assignment |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Moved to a new world. |
8 |
47 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |