Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Floy Hunter spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Floy Hunter's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Given specialist training in vehicles. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Betrayed by a friend. One of Floy Hunter's Contacts or Allies betrays Floy Hunter, ending Floy Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Someone more charismatic but less devout than Floy Hunter has become Floy Hunter's superior. |