Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Make an unexpected connection outside Frank Buchannan's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A good deal ensures Frank Buchannan is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Severely injured. Owe 6,250 for medical bills. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Aging Crisis. Owe 30,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Frank Buchannan's trade routes and contacts, forcing Frank Buchannan to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Retired. |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Enemy. |
7 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
44 |
Moved to a new world. |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |