Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Frankie McCnaghty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Frankie McCnaghty come into conflict with a splinter group Frankie McCnaghty's own religion which maintains Frankie McCnaghty's version is the wrong one. Gain 1 Rivals. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
A new romantic starts. Gain an Ally. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Frankie McCnaghty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Returned to Believer (Holy Warrior). |
8 |
43 |
Frankie McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Returned to Drifter (Barbarian). |
9 |
46 |
Attempted a risky adventure and was wildly successful. |
9 |
47 |
Promoted to Drifter (Barbarian) rank 1. |