Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Freeda Boyd's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Perform an exemplary service for the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Serve as the courier for an important message from the Imperium. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Psychologically damaged by Freeda Boyd's time in the scouts. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Freeda Boyd come into conflict with a splinter group Freeda Boyd's own religion which maintains Freeda Boyd's version is the wrong one. Gain 1 Rivals. |
6 |
34 |
Failed to qualify for Explorer (Scout). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Voluntarily left Wanderer |
7 |
38 |
Became a Citizen (Corporate). |
7 |
41 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
41 |
Returned to Scout (Courier). |
8 |
45 |
Spend several years jumping from world to world in Freeda Boyd's scout ship. |
9 |
45 |
Continued as Scout (Courier). |
9 |
48 |
Freeda Boyd's ship is damaged, and Freeda Boyd have to hitch-hike Freeda Boyd's way back across the stars to the nearest scout base. |
9 |
48 |
Gain 3 Contacts. Gain 2 Enemies. |
9 |
49 |
Forced to muster out. |