Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Garnet Staff accepted an offer of inducements to betray Garnet Staff's faith. Gain 90,000 in cash. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
Garnet Staff is ordered to take part in a black ops mission that goes against Garnet Staff's conscience. Gain the lone survivor as an Enemy. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies that Garnet Staff easily defeat. |
3 |
26 |
Gain Enemy if Garnet Staff don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Gained a contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Agent (Corporate Agent). |
6 |
38 |
Established a network of contacts. Gain 3 contacts. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
45 |
Gained a contact. |