Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
Garnet Steward gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
41 |
Involved in the planning of an impressive heist. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
44 |
A crime lord considers Garnet Steward his protégé. |
7 |
46 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
46 |
Continued as Rogue (Pirate). |
8 |
50 |
Garnet Steward spend months in the dangerous criminal underworld. |
8 |
50 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |