Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Accused of a crime |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
23 |
Defeated a prison gang. Gain an Enemy. |
3 |
26 |
Continued as Prisoner (Fixer). |
3 |
28 |
Disgraced. Word of George Skidd's criminal past reaches George Skidd's homeworld. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
Hire a new lawyer. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
36 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
39 |
Study Drive (Track) as a hobby. |
6 |
40 |
Graduated. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
44 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |