Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Worker (Citizen). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
27 |
Drafted into Merchant Marine |
3 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A series of bad deals and decisions force Harriet Godkim into bankruptcy. Harriet Godkim salvages what Harriet Godkim can. |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Harriet Godkim's Contacts or Allies betrays Harriet Godkim, ending Harriet Godkim's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Suffer from a life-threatening illness. |