Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was sent to prison. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Prisoner (Thug). |
2 |
24 |
Disgraced. Word of Heather Batt's criminal past reaches Heather Batt's homeworld. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
28 |
Good Behaviour. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
34 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
34 |
Returned to Prisoner (Thug). |
5 |
36 |
Assigned to difficult or backbreaking labour. |
5 |
38 |
Promoted to Prisoner (Thug) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Scientist (Scholar). |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
41 |
Attacked by enemies that Heather Batt easily defeat. |
6 |
41 |
Gain Enemy if Heather Batt don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Victim of a crime |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Attempted a risky adventure and was wildly successful. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |