Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
During a battle, defeat or victory depends on Henry Berry's actions. Henry Berry actions lead to an honorabe discharge. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Henry Berry's Contacts or Allies betrays Henry Berry, ending Henry Berry's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
37 |
Henry Berry commit a legendary crime. |
5 |
37 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Continued as Rogue (Pirate). |
6 |
40 |
A police detective or rival criminal forces Henry Berry to flee and vows to hunt Henry Berry down. Gain an Enemy. |
7 |
40 |
Failed to qualify for Intelligence (Agent). |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
41 |
Attacked by enemies that Henry Berry easily defeat. |
7 |
41 |
Gain Enemy if Henry Berry don't already have one. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Henry Berry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |