Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Army (Infantry) with the new title Private. |
2 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
28 |
Gain rebels as Enemy |
3 |
28 |
Became a Citizen (Corporate). |
3 |
31 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
4 |
31 |
Became a Scout (Courier). |
4 |
35 |
When dealing with an alien race, Hester Parker botch an opportunity to gather extra intelligence about them. |
4 |
35 |
Psychologically damaged by Hester Parker's time in the scouts. |
4 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
35 |
Continued as Scout (Courier). |
5 |
37 |
Hester Parker have no idea what happened to Hester Parker – they found Hester Parker's ship drifting on the fringes of friendly space. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Hester Parker is chosen to represent Hester Parker's faith in a vid show or other highly public forum. |
7 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Hester Parker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired. |
8 |
47 |
Gained a contact. |