Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Idella Weaver's business or ship thrives. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Agent (Intelligence). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Voluntarily left Intelligence |
4 |
28 |
Returned to Merchant (Merchant Marine). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Scholar (Physician). |
5 |
36 |
Refused to perform research that goes against Idella Weaver's conscience. |
5 |
36 |
Promoted to Scholar (Physician) rank 1. |
6 |
36 |
Voluntarily left Physician |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Gain Enemy if Idella Weaver don't already have one. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Idella Weaver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Merchant Academy. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Failed to qualify for Merchant Academy. |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
47 |
Idella Weaver foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
50 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |