Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Idnirzeka Gishkurma's scout ship is one of the first on the scene to rescue the survivors of a disaster but Idnirzeka Gishkurma fail to help. Gain an Enemy. |
1 |
21 |
Idnirzeka Gishkurma inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Idnirzeka Gishkurma have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Idnirzeka Gishkurma have no idea what happened to Idnirzeka Gishkurma – they found Idnirzeka Gishkurma's ship drifting on the fringes of friendly space. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
34 |
Idnirzeka Gishkurma is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Moved to a new world. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Idnirzeka Gishkurma's ship or starport is destroyed by criminals. Gain them as an Enemy. |