Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
19 |
Failed to qualify for Broker (Merchant). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
India Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Failed to qualify for Courier (Scout). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Navy (Flight) with the new title Crewman. |
3 |
22 |
India Ahern join a gambling circle on board. |
3 |
24 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
24 |
Continued as Navy (Flight). |
4 |
28 |
Nearly killed. |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Gained a contact. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Courier (Scout). |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Failed to qualify for Surveyor (Scout). |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
40 |
India Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Failed to qualify for Physician (Scholar). |
9 |
40 |
Switched to Drifter (Barbarian). |
9 |
43 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
10 |
43 |
Became a Merchant (Free Trader). |
10 |
44 |
A good deal ensures India Ahern is living the high life for a few years. |
10 |
47 |
Promoted to Merchant (Free Trader) rank 1. |