Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Izetta Anderson's work ends up coming home with Izetta Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Perform an exemplary service for the scouts. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Surveyor) with previous rank. |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Army Support (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Thrown into a brutal ground war |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
36 |
Gained a contact. |
5 |
36 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
40 |
Given a special assignment or duty in Izetta Anderson's unit. |
6 |
40 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
7 |
40 |
Continued as Army (Cavalry). |
7 |
44 |
Nearly killed. Fully recovered. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Izetta Anderson's Contacts or Allies betrays Izetta Anderson, ending Izetta Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Izetta Anderson come into conflict with a splinter group Izetta Anderson's own religion which maintains Izetta Anderson's version is the wrong one. Gain 3 Rivals. |