Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Janet Bryant survey an alien world. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Moved to a new world. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Janet Bryant's ship is damaged, and Janet Bryant have to hitch-hike Janet Bryant's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Janet Bryant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Scout (Courier) with previous rank. |
5 |
32 |
Janet Bryant spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Gain a contact in an alien race. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Courier). |
6 |
38 |
Janet Bryant's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
38 |
Continued as Scout (Courier). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Continued as Scout (Courier). |
8 |
46 |
Psychologically damaged by Janet Bryant's time in the scouts. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
48 |
Victim of a crime |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |