Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Drafted into Merchant Marine |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Janet Crowle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
37 |
Voluntarily left Pirate |
6 |
37 |
Switched to Merchant (Free Trader). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Given advanced training in a specialist field |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
48 |
Risk Janet Crowle's fortune on a possibility lucrative deal and win. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 2. |