Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Janice Gordon learn something Janice Gordon should not have – a corporate secret, a political scandal – which Janice Gordon can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Returned to Citizen (Corporate). |
4 |
26 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
31 |
Failed to qualify for Line/Crew (Navy). |
6 |
31 |
Became a Drifter (Scavenger). |
6 |
34 |
Birth or Death involving a family member or close friend. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
37 |
Betrayed by a friend. One of Janice Gordon's Contacts or Allies betrays Janice Gordon, ending Janice Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Switched to Citizen (Worker). |
8 |
38 |
Advanced training in a specialist field. |
9 |
41 |
Continued as Citizen (Worker). |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Promoted to Citizen (Worker) rank 1. |
10 |
45 |
Continued as Citizen (Worker). |
10 |
48 |
Scarred. Owe 2,500 for medical bills. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired at age 48. |