Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Janie Hudson's Contacts or Allies betrays Janie Hudson, ending Janie Hudson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Switched to Citizen (Corporate). |
7 |
42 |
Janie Hudson rise to a position of power in Janie Hudson's colony or corporation. |
7 |
42 |
Promoted to Citizen (Corporate) rank 1. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Janie Hudson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |