Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Science (Social Sciences/Philosophy) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Scholar (Scientist). |
2 |
28 |
Caught cheating in some fashion, advancing Jean French's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
28 |
A disaster leaves several injured, and others blame Jean French, forcing Jean French to leave Jean French's career. Gain a Rival. |
2 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
28 |
Gain an Enemy |
2 |
31 |
Promoted to Scholar (Scientist) rank 1. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Failed to qualify for Field Researcher (Scholar). |
3 |
31 |
Continued as Scholar (Scientist). |
3 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
39 |
Continued as Merchant (Merchant Marine). |
5 |
41 |
Make an unexpected connection outside Jean French's normal circles. Gain a Contact. |
5 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
43 |
Continued as Merchant (Merchant Marine). |
6 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |