Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Jeanette Romero's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Drafted into Marine Support |
6 |
38 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
40 |
Jeanette Romero is ordered to take part in a black ops mission that goes against Jeanette Romero's conscience. Gain the lone survivor as an Enemy. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
42 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
48 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Performer) rank 2. |