Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
A job goes wrong, forcing Jeannette McCnaghty to flee off-planet. |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Jeannette McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Jeannette McCnaghty refused an offer of inducements to betray Jeannette McCnaghty's faith. Gain 1 enemies. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
32 |
Voluntarily left Missionary/Humanitarian |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
Study Vacc Suit as a hobby. |
7 |
40 |
Dropped out of the merchant academy. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
41 |
Became a Citizen (Colonist). |
9 |
45 |
Advanced training in a specialist field. |
10 |
45 |
Continued as Citizen (Colonist). |
10 |
47 |
Jeannette McCnaghty is rewarded for Jeannette McCnaghty's diligence or cunning. |
10 |
49 |
Promoted to Citizen (Colonist) rank 1. |