Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Jettie Thomas went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Scarred. Owe 2,500 for medical bills. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
34 |
Severely injured. Owe 6,250 for medical bills. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Jettie Thomas's Contacts or Allies betrays Jettie Thomas, ending Jettie Thomas's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find an Alien Artifact. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Jettie Thomas's Contacts or Allies betrays Jettie Thomas, ending Jettie Thomas's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Continued as Drifter (Wanderer). |