Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Jo Oliver is rewarded for Jo Oliver's diligence or cunning. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Jo Oliver Jo Oliver's job. |
4 |
28 |
Switched to Agent (Intelligence). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
35 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
38 |
Jo Oliver's work ends up coming home with Jo Oliver, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Embroiled in legal trouble. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Risk Jo Oliver's fortune on a possibility lucrative deal and win. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |