Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Joan Frazier survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Joan Frazier's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Established a network of contacts. Gain 3 contacts. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Find Ancient Technology. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Joan Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Joan Frazier's Contacts or Allies betrays Joan Frazier, ending Joan Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Became a Citizen (Colonist). |
9 |
50 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |