Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Good fortune |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
An expedition or voyage goes wrong, leaving Joe Drogace stranded in the wilderness. |
4 |
30 |
Became a Merchant (Broker). |
4 |
32 |
Joe Drogace's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Make an unexpected connection outside Joe Drogace's normal circles. Gain a Contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Performer (Entertainer). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
40 |
When dealing with an alien race, Joe Drogace botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Nearly killed. Owe 22,500 for medical bills. |
6 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Surveyor) with previous rank. |
7 |
45 |
Joe Drogace have no idea what happened to Joe Drogace – they found Joe Drogace's ship drifting on the fringes of friendly space. |
8 |
45 |
Failed to qualify for Merchant Academy. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
46 |
Survived a risky adventure but gained nothing. |