Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Josefa Graves join a gambling circle on board. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Josefa Graves join a gambling circle on board. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Display heroism in battle, saving the whole ship. |
7 |
46 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Josefa Graves foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |