Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A series of bad deals and decisions force Josie Washington into bankruptcy. Josie Washington salvages what Josie Washington can. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
25 |
Entangled in a bureaucratic or legal morass that distracts Josie Washington from Josie Washington's work. |
2 |
25 |
Promoted to Scholar (Scientist) rank 1. |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
28 |
Make a breakthrough in Josie Washington's field. |
3 |
29 |
Promoted to Scholar (Scientist) rank 2. |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Scholar (Scientist) rank 3. |
5 |
33 |
Voluntarily left Scientist |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Josie Washington do not know what happened to Josie Washington. There is a gap in Josie Washington's memory. |
6 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Josie Washington's business or ship thrives. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Josie Washington's ship or starport is destroyed by criminals. Gain them as an Enemy. |