Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Juliet Cumming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
27 |
Invited to take part in a controversial event or exhibition that injures Juliet Cumming's social standing. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Juliet Cumming far from home. |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Juliet Cumming is caught in the periphery of a scandal. |
5 |
34 |
Demoted to Believer (Mainstream Believer) rank -1. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Juliet Cumming come into conflict with a splinter group Juliet Cumming's own religion which maintains Juliet Cumming's version is the wrong one. Gain 3 Rivals. |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
47 |
Juliet Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |