Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Accepted a deal with criminal or other figure under investigation. |
5 |
33 |
Failed to qualify for Performer (Entertainer). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
37 |
Severely injured. Owe 5,000 for medical bills. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
A sudden war destroys Justine Cawley's trade routes and contacts, forcing Justine Cawley to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |
7 |
41 |
Became a Scholar (Physician). |
7 |
42 |
Win a prestigious prize for Justine Cawley's work. |
8 |
45 |
Continued as Scholar (Physician). |
8 |
47 |
Caught cheating in some fashion, advancing Justine Cawley's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
47 |
Justine Cawley's work is sabotaged by unknown parties. Justine Cawley may salvage what Justine Cawley can and give up. |
8 |
47 |
Gain an Enemy |
8 |
49 |
Promoted to Scholar (Physician) rank 1. |