Crewman Katrina Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 50 F 7 (0) 6 (0) 4 (-1) 10 (1) 10 (1) 10 (1)764AAA
Rule-conscious, Animated
 
Skills
Art (Creative) 0
Athletics (Strength) 1
Broker 1
Carouse 0
Drive 0
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat 0
Gunner 0
Leadership 2
Mechanic 2
Melee (Blade) 2
Melee (Unarmed) 1
Pilot 0
Streetwise 1
Survival 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander4 / 04
Drifter Wanderer 12
Merchant Merchant Marine Crewman01
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Roger Mitchelle Contact 2 1 2 0 Libert (M/36)
Helmer Simpson Ally 0 0 5 1 Sydite (M/49)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 20 Join a social movement.
1 22 Graduated.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Vessel participates in a diplomatic mission.
2 23 Gain a contact.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 28 A new romantic starts. Gain an Ally.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 34 Refuse to abuse Katrina Rand's position for profit.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
5 34 Continued as Navy (Engineer/Gunner).
5 35 Nearly killed. Fully recovered.
6 35 Failed to qualify for Intelligence (Agent).
6 35 Became a Drifter (Wanderer).
7 39 Continued as Drifter (Wanderer).
7 41 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Voluntarily left Wanderer
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Risk Katrina Rand's fortune on a possibility lucrative deal and win.
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