Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Gained a contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
28 |
Knoerzthannae Toeng went above and beyond the call of duty. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
33 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
37 |
Knoerzthannae Toeng run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
40 |
Become leader in social movement. |
7 |
40 |
Gain an Ally and an Enemy. |
7 |
41 |
Graduated. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
A good deal ensures Knoerzthannae Toeng is living the high life for a few years. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Given advanced training in a specialist field |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |