Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Nearly killed. Owe 25,000 for medical bills. |
4 |
27 |
Became a Scout (Courier). |
4 |
30 |
When dealing with an alien race, Lee Remmington botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Psychologically damaged by Lee Remmington's time in the scouts. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Lee Remmington's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
40 |
Lee Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Physician (Scholar). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Army (Cavalry) with the new title Private. |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
48 |
Betrayed by a friend. One of Lee Remmington's Contacts or Allies betrays Lee Remmington, ending Lee Remmington's career. That Contact or Ally becomes a Rival or Enemy. |