Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Lela Watkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lela Watkins fail to help. Gain an Enemy. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Lela Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Merchant (Broker). |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
35 |
Victim of a crime |
7 |
37 |
Continued as Merchant (Broker). |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
44 |
Lela Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Citizen (Corporate). |
9 |
47 |
Lela Watkins rise to a position of power in Lela Watkins's colony or corporation. |
9 |
48 |
Promoted to Citizen (Corporate) rank 1. |