Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Risk Leonie Reed's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
A crime lord considers Leonie Reed his protégé. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
28 |
Arrested |
4 |
28 |
Became a Prisoner (Inmate). |
4 |
29 |
Persecuted by a prison gang. |
5 |
32 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Returned to Prisoner (Inmate). |
6 |
39 |
Parole hearing. |
6 |
40 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
40 |
Paroled from prison. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Leonie Reed aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |