Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Cavalry (Army). |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
27 |
Attacked by enemies and injured. |
2 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
27 |
Gain Enemy if Lyda Barnes don't already have one. |
2 |
29 |
Forced to muster out. |
3 |
29 |
Became a Scout (Courier). |
3 |
33 |
Lyda Barnes's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
33 |
Continued as Scout (Courier). |
4 |
34 |
Lyda Barnes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lyda Barnes fail to help. Gain an Enemy. |
4 |
34 |
Psychologically damaged by Lyda Barnes's time in the scouts. |
5 |
37 |
Attempted to change assignments. |
5 |
37 |
Failed to qualify for Explorer (Scout). |
5 |
37 |
Continued as Scout (Courier). |
5 |
39 |
Injured. |
6 |
39 |
Became a Rogue (Thief). |
6 |
40 |
Backstab a fellow rogue for personal gain. |
6 |
43 |
Promoted to Rogue (Thief) rank 1. |
7 |
43 |
Continued as Rogue (Thief). |
7 |
45 |
Arrested |
8 |
45 |
Became a Prisoner (Fixer). |
8 |
47 |
Parole hearing. |
8 |
49 |
Promoted to Prisoner (Fixer) rank 1. |