Manager Lydia Duncan  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 50 F 1 (-2) 4 (-1) 11 (1) 7 (0) 5 (-1) 12 (2)6 (0)14B75C
Constantly sniffs, Decisive, Naughty
 
Skills
Admin 1
Animals (Training) 1
Astrogation 0
Awareness 1
Drive (Track) 1
Electronics (Computer) 1
Gun Combat 0
Leadership 0
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Science (Life Sciences/Psionicology) 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Scout Courier 03
Citizen Corporate Manager22
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Myrna Christie Rival 1 2 0 0 Darmine (F/62)
Eve Hall Contact 1 1 3 1 Luriani (F/40)
Stanley Oakden Contact 0 1 3 0 Suerrat (M/88)
Lionel Marsden Contact 3 1 2 0 Ronnin (M/39)
Nevaeh Olson Contact 3 0 2 0 Geonee (F/41)
Nevaeh Olson is in prison or otherwise trapped somewhere.
Rubie Andrews Contact 3 1 3 4 Yilean (F/27)
Otis Pinkerton Contact 2 2 2 1 Darmine (M/19)
Joseph Nevil Enemy 0 1 0 6 Darmine (F/35)
Thea Medina Enemy 0 2 1 3 Darmine (F/51)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Victim of a crime
1 22 Graduated. Gain an rival who is upset that Lydia Duncan left the community.
2 22 Failed to qualify for Surveyor (Scout).
2 22 Became a Drifter (Scavenger).
2 25 Attacked by enemies that Lydia Duncan easily defeat.
2 25 Gain Enemy if Lydia Duncan don't already have one.
3 26 Continued as Drifter (Scavenger).
3 28 Lydia Duncan do not know what happened to Lydia Duncan. There is a gap in Lydia Duncan's memory.
4 28 Became a Scout (Courier).
4 29 When dealing with an alien race, Lydia Duncan botch an opportunity to gather extra intelligence about them.
4 29 Lydia Duncan's ship is damaged, and Lydia Duncan have to hitch-hike Lydia Duncan's way back across the stars to the nearest scout base.
4 29 Gain 6 Contacts. Gain 2 Enemies.
5 32 Continued as Scout (Courier).
5 35 When dealing with an alien race, Lydia Duncan botch an opportunity to gather extra intelligence about them.
5 35 Psychologically damaged by Lydia Duncan's time in the scouts.
6 36 Continued as Scout (Courier).
6 38 Lydia Duncan survey an alien world.
6 40 Forced to muster out.
7 40 Became a Citizen (Corporate).
7 44 Lydia Duncan's business expands, Lydia Duncan's corporation grows, or the colony thrives.
7 44 Promoted to Citizen (Corporate) rank 1.
8 44 Continued as Citizen (Corporate).
8 48 Political upheaval strikes Lydia Duncan's homeworld, and Lydia Duncan is caught up in the revolution.
8 48 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
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