Lydia Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 50 F 6 (0) 5 (-1) 7 (0) 11 (1) 4 (-1) 7 (0)657B47
High, Thrill seeker, Amateurish demeanor
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Mechanic 1
Melee (Unarmed) 1
Profession (Spacer) 0
Recon 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 11
Scout Surveyor Scout24
Drifter Scavenger 01
Prisoner Thug 01
Prisoner Fixer 01
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Lydia Mathew is rewarded for Lydia Mathew's diligence or cunning.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Voluntarily left Colonist
2 22 Became a Scout (Surveyor).
2 23 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Explorer (Scout).
3 26 Continued as Scout (Surveyor).
3 29 Serve as the courier for an important message from the Imperium.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 31 Spend several years jumping from world to world in Lydia Mathew's scout ship.
4 34 Promoted to Scout (Surveyor) rank 2.
5 34 Continued as Scout (Surveyor).
5 38 Psychologically damaged by Lydia Mathew's time in the scouts.
6 38 Failed to qualify for Corporate Agent (Agent).
6 38 Became a Drifter (Scavenger).
6 40 Attempted a risky adventure and was sent to prison.
7 42 Became a Prisoner (Thug).
7 45 Lydia Mathew gain a new Rival among the inmates or guards.
8 46 Switched to Prisoner (Fixer) with previous rank.
8 49 Joined a prison gang
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