Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Corporate (Citizen). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
28 |
Survived a risky adventure but gained nothing. |
2 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
33 |
Amnesia. |
4 |
34 |
Continued as Drifter (Barbarian). |
4 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Became a Rogue (Thief). |
5 |
39 |
Betrayed by a friend. One of Magdalene George's Contacts or Allies betrays Magdalene George, ending Magdalene George's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
43 |
Magdalene George is chosen to represent Magdalene George's faith in a vid show or other highly public forum. |
6 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
43 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
A notable academic consults with Magdalene George about a publication or documentary he is working on. Gain a Contact in academia. |