Manda Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 50 F 7 (0) 2 (-2) 3 (-1) 7 (0) 10 (1) 7 (0)7237A7
Always has cold hands, Expert
 
Skills
Art (Presentation) 0
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Medic 1
Melee (Unarmed) 1
Persuade 0
Profession (Colonist/Ranching) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Scholar Field Researcher 12
Navy Flight Crewman01
Drifter Wanderer 13
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 26 Severely injured. Owe 2,500 for medical bills.
3 26 Became a Scholar (Field Researcher).
3 28 Refused to perform research that goes against Manda Watkins's conscience.
3 30 Promoted to Scholar (Field Researcher) rank 1.
4 30 Continued as Scholar (Field Researcher).
4 33 An expedition or voyage goes wrong, leaving Manda Watkins stranded in the wilderness.
5 33 Failed to qualify for Explorer (Scout).
5 33 Submitted to the draft.
5 33 Became a Navy (Flight).
5 36 Manda Watkins is blamed for an accident that causes the death of several crew members. Manda Watkins's guilt drives Manda Watkins to excel.
6 36 Became a Drifter (Wanderer).
6 37 Suffer from a life-threatening illness.
6 40 Promoted to Drifter (Wanderer) rank 1.
7 40 Continued as Drifter (Wanderer).
7 44 Find valuable salvage.
8 44 Continued as Drifter (Wanderer).
8 47 Injured. Fully recovered. Owe 5,000 for medical bills.
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