Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Margarette McDonald's work ends up coming home with Margarette McDonald, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Opponents of Margarette McDonald's belief system ambush Margarette McDonald. |
2 |
25 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Margarette McDonald do not know what happened to Margarette McDonald. There is a gap in Margarette McDonald's memory. |
4 |
27 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
Margarette McDonald refuse to secretly provide religious rites for a dying leader or noble, because they do not share Margarette McDonald's faith. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
Margarette McDonald retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Margarette McDonald accepted an offer of inducements to betray Margarette McDonald's faith. Gain 360,000 in cash. |
7 |
39 |
Failed to qualify for Broker (Merchant). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
40 |
Gain Enemy if Margarette McDonald don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Gain Enemy if Margarette McDonald don't already have one. |