Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
Marian Owens make an alliance with a powerful and charismatic noble, who becomes an Ally. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
25 |
Become deeply involved in politics on Marian Owens's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
28 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
4 |
30 |
Continued as Noble (Diplomat). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Noble (Diplomat). |
5 |
38 |
Good fortune |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Marian Owens's Contacts or Allies betrays Marian Owens, ending Marian Owens's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |