Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Commanding officer takes an interest in Marietta Fuller's career. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Marietta Fuller retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Marietta Fuller come into conflict with a splinter group Marietta Fuller's own religion which maintains Marietta Fuller's version is the wrong one. Gain 3 Rivals. |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A good deal ensures Marietta Fuller is living the high life for a few years. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
A good deal ensures Marietta Fuller is living the high life for a few years. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |