Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Marion Dods join a gambling circle on board. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
25 |
Uncover a major conspiracy against Marion Dods's employers. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Gained a contact. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
41 |
Given specialist training in vehicles. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
46 |
Given specialist training in vehicles. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |