Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Maurine Lewis's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Accused of a crime |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
29 |
Special Duty. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
Persecuted by a prison gang. |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
36 |
Joined a prison gang |
5 |
38 |
Promoted to Prisoner (Fixer) rank 2. |
6 |
38 |
Returned to Prisoner (Inmate). |
6 |
40 |
Maurine Lewis gain a new Rival among the inmates or guards. |
6 |
42 |
Promoted to Prisoner (Inmate) rank 2. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Rogue (Thief). |
7 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Pirate (Rogue). |
8 |
46 |
Continued as Rogue (Thief). |
8 |
48 |
Moved to a new world. |
8 |
50 |
Promoted to Rogue (Thief) rank 1. |