Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Psion (Adept). |
3 |
29 |
Psionic strength increases. |
4 |
30 |
Continued as Psion (Adept). |
4 |
34 |
Gain a contact outside of normal circles. |
5 |
34 |
Continued as Psion (Adept). |
5 |
36 |
Use powers for personal gain. |
5 |
38 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Psion (Adept). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Psion (Adept) rank 2. |
7 |
42 |
Continued as Psion (Adept). |
7 |
45 |
Psionic abilities make Maxie Richey uncomfortable to be around. One contact or ally becomes a rival. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Colonist). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |