May Crawford  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 50 F 6 (0) 8 (0) 5 (-1) 5 (-1) 10 (1) 9 (1)6855A9
Chivalrous, Always Hungry, Pacifistic
 
Skills
Animals 0
Art (Performing/Instrument) 1
Carouse 1
Deception 1
Drive (Mole) 1
Electronics (Computers) 1
Gambler 1
Gun Combat 0
Persuade 1
Recon 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Artist 23
Merchant Free Trader 13
Drifter Wanderer 01
Agent Corporate Agent 01
 
Name Type Affinity Enmity Power Influence Species
Luke Learmonth Contact 0 2 0 5 Murrissi (M/34)
Sammie Fergusson Contact 1 1 1 3 Tapazmal (F/23)
Blanche Sullivan Contact 2 0 2 4 Sydite (F/23)
Relationship becomes more moderate.
Sidney Rand Contact 3 1 1 0 Tapazmal (M/38)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Invited to take part in a controversial event or exhibition that injures May Crawford's social standing.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 23 Invited to take part in a controversial event or exhibition that injures May Crawford's social standing.
2 26 Promoted to Entertainer (Artist) rank 2.
3 26 Continued as Entertainer (Artist).
3 29 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4 30 Voluntarily left Artist
4 30 Became a Merchant (Free Trader).
5 34 Continued as Merchant (Free Trader).
5 37 Make an unexpected connection outside May Crawford's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Free Trader) rank 1.
6 38 Continued as Merchant (Free Trader).
6 42 A series of bad deals and decisions force May Crawford into bankruptcy. May Crawford salvages what May Crawford can.
7 42 Failed to qualify for Scientist (Scholar).
7 42 Became a Drifter (Wanderer).
7 43 Offered job by a patron. Now owe him a favor.
8 46 Became a Agent (Corporate Agent).
8 48 May Crawford's work ends up coming home with May Crawford, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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