Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Maymie Godkim survey an alien world. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Maymie Godkim's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Psychologically damaged by Maymie Godkim's time in the scouts. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
32 |
Win a prestigious prize. |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Voluntarily left Performer |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
34 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
34 |
Became a Agent (Intelligence). |
6 |
36 |
Go undercover to investigate an enemy. |
6 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
41 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
42 |
Continued as Agent (Intelligence). |
8 |
44 |
Accepted a deal with criminal or other figure under investigation. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |